Search results

  1. C

    API Questions

    Ohh, awesome. I see you interface a lot with Tidal, which will be a great reference point in the future. I'll inevitably run out of CD's to find at flea markets and inevitably get bored and want to expand my music server haha. I really do appreciate your help. I'll check in with anything I...
  2. C

    API Questions

    Oh neat, I had no clue about that! Anything else not documented you think is useful to know? I think I've gathered everything I need to know on the WiiM side, so I started writing a basic music streaming server/library scanner to host on a pi. I just need to send a request to the endpoint and...
  3. C

    API Questions

    Perhaps this is a bug for the @WiiM Team, since I've been able to consistently reproduce. For example: 1.) I CreateQueue with 3 songs and start playing the queue at song 1. 2.) I ReplaceQueue where songs #2 and #3 are different songs. 3.) When song 1 finishes, song #2 gets skipped, and song #3...
  4. C

    API Questions

    Fair enough. I doubt I'll ever use it anyway. But I'm just experimenting with curl commands to figure out how I'd implement my own Desktop player. Thanks for the quick reply! I learned a lot from you!
  5. C

    API Questions

    Hey @cc_rider have you gotten ReplaceQueue to work? I figured the intention was to use that in situations, such as re-ordering a playlist. That way the WiiM player stays on it's plicurr, but you might swap out what comes next. For example, I have a queue of two songs, and start playing it...
  6. C

    API Questions

    Thank you, you've been a huge help. I appreciate you taking the time to respond and re-zip that for me. Getting a lot of good info with upnp tool, very invaluable. Thanks again!!
  7. C

    API Questions

    Thanks! Funny enough, I did stumble upon some of your projects and I've been tinkering the last few hours. Am I understanding correctly that when a queue is created, it becomes CurrentQueue? I've noticed sometimes, when I append a track to the queue, it doesn't get seen by the WiiM until the...
  8. C

    API Questions

    I plan to build a desktop player for the WiiM as a side project. Let's say I have a queue in my app, and I want to make sure the WiiM is playing everything gapless (similar to how the WiiM Home app handles it). I'm guessing my queue would essentially need to be a m3u file that's streamed to the...
Back
Top