You mean when you're using an external DAC connected to a WiiM? If so, when the external DAC doesn't support MQA, what happens?
Also, does this apply to the internal DAC of the WiiM?
I wouldn't use a USB stick for long term storage. I have a SSD drive plugged to a USB port of a router running DLNA server and the WiiM use this without problem.
By the way, you can't plug a NAS directly to the ethernet port of the WiiM: you'll need a switch in between if you want to use ethernet.
Have a look here https://nihtila.com/2019/10/18/dac-digital-filters-part-2-deeper-dive-into-ak4490-and-ak4493-filters/ and here https://audiosciencereview.com/forum/index.php?threads/dac-filters.29338/
There's an API for accessing the devices. So developing an application shouldn't be too complicated: https://www.wiimhome.com/pdf/HTTP%20API%20for%20WiiM%20Mini.pdf
255.255.255.255 is a broadcast address... That being said, if this can't be changed in the WiiM app, then it's easier to have your router assign a static DHCP address to your WiiM device. Check your router documentation for setting this.
You can run this command with a conf file specific for the WiiM device:
minidlnad -d -r -v -f minidlna-wiim.conf
In the conf file, specify the directory WiiM is using: media_dir=/media/sda1
I'm just guessing here but it looks like they've implemented Ready Media (same as MiniDLNA) into the WiiM. You could manipulate the DB and the file structure externally. I've done it on a router with MiniDLNA: copy audio files to a USB disk, start the indexing process from my PC also running...
Why have a device with a DAC if you don't intend to use it (or why buy an amp if you already have a good one)? A modular design allow to buy a streaming device without a DAC or with a DAC that could be upgradable.
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