Recent content by daydreamer

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    WiiM Pro Plus — Going DAC-less

    I would argue that 2V rms (2.83V peak) is insufficient in terms of overload margin. As a general rule, 20dB of overload margin is considered acceptable. My 2M blue cartridge outputs 5.5mV at 1 kHz, 5cm/sec, and a typical MM phono gain is 40dB. With 20dB overload margin, we need to tolerate 60dB...
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    WiiM Pro Plus — Going DAC-less

    Definitely thought about two equal resistors per channel as a 6dB pad, but I don't consider the current situation as a permanent one that would warrant breaking out my soldering iron!
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    WiiM Pro Plus — Going DAC-less

    I recently sold off my Bel Canto Pre5 and my Topping E70 Velvet DAC in the hopes of (eventually) acquiring something better. Being without music was not an option, so I pressed a WiiM Pro Plus into service driving my NAD C298 power amp directly. I must admit I underestimated the sound quality...
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    Allow 12V trigger to be controlled by standby mode status instead of playback

    I am happy that the latest firmware provides trigger_out=12V when powering on from the remote. That solves one part of the puzzle. It would be even better if the trigger timeout could respect the "Enter standby menu in" setup configuration value instead of being fixed at 5 minutes. From the...
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    Standalone DAC with Pro for SPEAKER listening

    The Topping E70 Velvet may be another good option! I'm using that one in my main stereo speaker setup and find it to be revealing, dynamic and just a touch on the warm side (tonally rich, but in a very natural way). The AKM AK449EX "Velvet Sound" DAC chip is used, which while not a guarantee by...
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    HomePod Stereo only playing from one HomePod

    It may or not be related, but when I attempt to select a single HomePod as the output device, WiiM Home decides I must need another AirPlay device (for stereo?) and randomly adds another WiiM Pro in a different room acting as AirPlay receiver. I already provided WiiM feedback detailing my...
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    Allow 12V trigger to be controlled by standby mode status instead of playback

    I strongly support this request. Conventional trigger behavior that is slaved to the on/standby state machine would have been widely accepted and probably not even a topic of discussion had it bee implemented this way from day 1. But it is not too late, and if WiiM wanted to play it safe, a...
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    WiiM Pro is now Roon Ready

    Roon does require more CPU power than LMS or a typical DLNA/UPnP system. Current recommendation is an 11th generation Core i3 with 4GB for medium size libraries, or an 11th gen core i7 + 8GB for large libraries (12k+ Albums) or heavy DSP. Having said that, I've been running Roon server for a...
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    12V trigger on WiiM Pro: why does it wait for music?

    I rely on 12V trigger to switch on my stereo power amp when needed. Until now, I've been using the 12V trigger output from my Topping DAC to control the power amplifier. If I wanted to use a DAC that doesn't have a trigger out, I'd like my WiiM Pro to send the trigger control directly to the...
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    DSD transcoded on the fly to PCM-192kHz?

    As I'm sure you're aware, off-line transcoding avoids the need for the WiiM to process DSD at all — you're converting DSD to PCM which makes your DSD material identical to any other PCM source as far as the WiiM streamer is concerned. It would be really nice if some kind of official handling of...
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    DSD transcoded on the fly to PCM-192kHz?

    The answer appears to be "no" for your use case. It seems WiiM can (unwittingly) pass DoP to an external DAC that supports DSD over PCM, and also can convert DSD to a compromised PCM when emulating a Logitech Squeezebox. Neither of these meets your requirement. Things may or may not be changing...
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    DSD transcoded on the fly to PCM-192kHz?

    Great observation. I noticed the sound with WiiM transcoding DSD64 to 192kHz/16 is not as enjoyable as the same file played via Roon (which reports the signal chain as DSD64->3528kHz PCM -> 174.6kHz (float) -> 172.6kHz 32-bit -> RAAT -> WiiM Pro->DAC). I know very few of us have DSD libraries...
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    DSD transcoded on the fly to PCM-192kHz?

    I find it under settings, in the player tab, then use the pull-down menu to switch from "Basic Settings" to "DSDPlayer." If I disable native playback of DSD files in the Advanced->File Types menu, I can force local transcoding to PCM by LMS. This results in a 176.4kHz PCM stream being sent to...
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    DSD transcoded on the fly to PCM-192kHz?

    I don't blame you for thinking that. One further piece of evidence is that LMS reports the WiiM-pro player under the DSDplay setting as follows:- "This player supports native playback of DSD files. DSD-over-PCM should be configured on the player configuration interface." Since LMS thinks the...
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    DSD transcoded on the fly to PCM-192kHz?

    I've been enjoying the new Squeezelite functionality of the WiiM Pro and thought I'd see what would happen if I played some of my .dsf files from my LMS music library. To my surprise, music immediately played in decent sound quality with my DAC indicating PCM 192kHz. Firstly, I was not...
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